Spending Skill Points
Skill points come from Lazarus Pass quest completion. Every quest you knock out rewards XP and skill points — the further into the Pass you climb, the more you bank across the wipe.
Open your phone with /phone and tap the Skills app. Every line works the same way: a set of Tier 1 perks you can buy in any order, a set of Tier 2 perks that unlock once you've spent 25 points in that line, and a single capstone at the very top that only switches on after you own every other perk in the line.
The eight lines fall into two families. The four economy trees are about making money and gathering: Farmhand grows and harvests, Smuggler deals drugs and gold, Guerrilla fights and mines, and Operator speeds up your machines. The four survivor lines are built for the DayZ side of the island: Medic keeps the squad alive, Slayer survives the swarm, Scavenger reads the map for loot, and Survivalist slips through a hostile world. Spread your points around or pour everything into one line and claim its capstone.
Farmhand
The grower and gatherer. Crops, drugs, lumber and livestock — Farmhand turns the land into income, and its capstone squeezes even more out of every planter.
Crop SellerCrops sell for more
Drug Harvester+10% drug harvest
ButcherMore from animals
Well RestedRespawn at 100 HP
Seed SaverChance to return seed
LumberjackAlways hit tree marker
Master GrowerCapstone · planter yield| Perk | Tier | Cost | Effect |
|---|---|---|---|
| Crop Seller I | 1 | 5 | Your crops sell for 25% more. |
| Drug Harvester | 1 | 15 | Harvest 10% more product from drug plants. |
| Crop Seller II | 1 | 20 | Your crops sell for 35% more. |
| Butcher | 2 | 30 | Harvest more meat, cloth and leather from animal corpses. |
| Well Rested | 2 | 35 | Respawn on a sleeping bag or bed with a full 100 HP. |
| Seed Saver | 2 | 40 | Harvesting a crop has a chance to return a seed. |
| Lumberjack | 2 | 50 | Every tool hit lands on the tree marker, so you gather bonus wood. |
| Master Grower | Capstone | 60 | Your planter harvests yield 25% more, and each harvest has a chance to hand back a seed. |
Smuggler
The black-market specialist. Bigger drug margins, gold-bar bonuses, a passive paycheck and extra gold from bank heists — then Kingpin stacks a cut on top of it all.
Drug DealerDrugs sell for more
Scavenger+50% scrap
Enhanced GripAuto-grab components
Gold DealerGold sells for more
Welfare CheckCash every 14 min
Backpacks+3 backpack slots
Bank RobberMore heist gold
KingpinCapstone · +10% sales| Perk | Tier | Cost | Effect |
|---|---|---|---|
| Drug Dealer I | 1 | 5 | Your drugs sell for 15% more. |
| Scavenger | 1 | 15 | Gain an extra 50% scrap from everything you scavenge. |
| Enhanced Grip | 1 | 20 | Components from barrels are collected automatically as you smash them. |
| Drug Dealer II | 1 | 25 | Your drugs sell for 25% more. |
| Gold Dealer I | 2 | 30 | Your gold bars sell for 15% more. |
| Welfare Check | 2 | 35 | Collect a small cash payout every 14 minutes. |
| Gold Dealer II | 2 | 40 | Your gold bars sell for 30% more. |
| Backpacks | 2 | 45 | Adds 3 extra slots to any backpack you carry. |
| Bank Robber | 2 | 50 | Walk away with more gold bars from every bank heist. |
| Kingpin | Capstone | 60 | Your drugs and gold sell for an extra 10% on top of your dealer skills. |
Guerrilla
Combat and survival. Faster infection recovery, one-hit barrels, ore hotspots, drone-dropped grenades, less melee damage — and a capstone that hands you a free second life every fight.
ImmunityRecover 50% faster
Heavy HitterOne-hit barrels
Last Stand+15% get-up chance
RuggedAlways hit ore hotspot
Combat ExpertFree extended mag
Shrug It Off−15% melee damage
Drone OperatorDrone-drop grenades
Second WindCapstone · self-revive| Perk | Tier | Cost | Effect |
|---|---|---|---|
| Immunity | 1 | 5 | When a zombie infects you, you recover 50% faster than a normal player. |
| Heavy Hitter | 1 | 15 | Smash any barrel in a single hit with a salvaged sword. |
| Last Stand | 1 | 20 | You have a 15% better chance to get back up while downed. |
| Rugged | 1 | 25 | Every tool hit lands on the ore hotspot, so you gather bonus ore. |
| Combat Expert | 2 | 40 | All your firearms fire with an extended magazine — no attachment needed. |
| Shrug It Off | 2 | 45 | You take 15% less melee damage. |
| Drone Operator | 2 | 50 | Drop beancan grenades and flashbangs from a drone while flying it. |
| Second Wind | Capstone | 60 | The first time you're downed every 30 minutes, you pull yourself back up. |
Operator
Machines and momentum. Faster drug processor, faster recycler, faster defibrillator, weapon-part sale bonuses and a shorter chinook crate hack — capped by Overclock, which makes every machine pay out extra.
Swift ProcessFaster drug processor
GrinderFaster recycler
MedicFaster defibrillator
WeaponsWeapon parts sell more
HackerEarlier chinook hack
OverclockCapstone · machine bonus| Perk | Tier | Cost | Effect |
|---|---|---|---|
| Swift Process I | 1 | 5 | The drug processor runs 15% faster for you. |
| Grinder | 1 | 10 | The recycler runs 15% faster for you. |
| Medic I | 1 | 15 | Revive teammates with the defibrillator 15% faster. |
| Swift Process II | 1 | 20 | The drug processor runs 30% faster for you. |
| Weapons I | 1 | 25 | Your weapon components sell for 15% more. |
| Hacker I | 2 | 30 | The locked crate from the Chinook unlocks 2 minutes sooner. |
| Weapons II | 2 | 35 | Your weapon components sell for 35% more. |
| Medic II | 2 | 40 | Revive teammates with the defibrillator 30% faster. |
| Hacker II | 2 | 50 | The locked crate from the Chinook unlocks 4 minutes sooner. |
| Overclock | Capstone | 60 | Machines run hot for you — recyclers return more materials and the drug processor finishes each batch with a bonus unit. |
Medic
Keep the squad alive. Durable yourself — slower to bleed, break or catch the infection — and the one who patches everyone else up, right up to a channelled field revive.
ClottingBleed out slower
Strong StomachEat rough, no rads
Steady LegsFewer broken legs
Iron ConstitutionResist the bite
AntibodiesSlow the infection
Field SurgeonCapstone · heal & revive| Perk | Tier | Cost | Effect |
|---|---|---|---|
| Clotting | 1 | 15 | You bleed out slower and bandages stop your bleeding faster, so wounds are far less likely to kill you. |
| Strong Stomach | 1 | 15 | Eating raw or spoiled food and using field stims hits you much less hard — less radiation and no throwing up. |
| Steady Legs | 1 | 20 | You're less likely to break a leg from a fall, and splints heal you back up faster. |
| Iron Constitution | 2 | 25 | When an infected lands a hit on you, you have a reduced chance of actually catching the infection. |
| Antibodies | 2 | 25 | Your infection gets worse more slowly, and the Anti-Viral cure still works even once you've reached the critical stage. |
| Field Surgeon | Capstone | 60 | Look at a hurt or downed teammate and hold still to run a field surgery that heals or revives them on the spot. |
Slayer
Survive the swarm. Not about killing one zombie — about surviving the numbers and the Brute, and getting paid for headshots along the way.
HeadhunterHeadshot cash bounty
Sixth SenseOutline your hunters
AdrenalineKill for a heal
Horde BreakerDouble horde kills
BloodlustCapstone · life-steal| Perk | Tier | Cost | Effect |
|---|---|---|---|
| Headhunter | 1 | 15 | Headshot kills on infected have a 50% chance to pay a cash bounty. |
| Sixth Sense | 1 | 20 | Any infected that starts hunting you is briefly outlined, so you always see the threat coming. |
| Adrenaline | 1 | 25 | Kill an infected while you're low on health and you get a short burst of healing. |
| Horde Breaker | 2 | 25 | During a horde event your kills count double toward clearing it, and you take less damage from the Brute. |
| Bloodlust | Capstone | 60 | Each infected you kill stacks up life-steal and bonus damage against infected — wade into the swarm and it powers you up. |
Scavenger
Read the map, leave with more. The survivor who walks the same street as everyone else and finds the stash they missed — then digs up caches only they can see.
Keen EyeExtra ground loot
Pack MuleMore backpack slots
Salvage ExpertMore from barrels
Route RunnerBetter high-tier loot
Distress ResponderBonus cache salvage
Vault CrackerFaster vault drill
Cache FinderCapstone · buried caches| Perk | Tier | Cost | Effect |
|---|---|---|---|
| Keen Eye | 1 | 15 | Ground loot near you sometimes gives an extra item, and you can spot it from a little farther away. |
| Pack Mule | 1 | 20 | You get extra backpack slots so you can haul more loot home in a single trip. |
| Salvage Expert | 1 | 20 | Barrels and junk piles give you more components each time you break them. |
| Route Runner | 2 | 25 | You find better-quality loot at higher-tier monuments — the riskier the route, the bigger the reward. |
| Distress Responder | 2 | 30 | You get a head-start marker to distress events and bonus salvage from their supply caches. |
| Vault Cracker | 2 | 40 | You drill vaults faster and the military takes longer to respond during a bank heist. |
| Cache Finder | Capstone | 60 | As you run your routes, hidden buried caches appear that only you can find and dig up. |
Survivalist
Move through a hostile world. Where the Slayer fights the swarm, the Survivalist slips past it — quiet, warm, radiation-proof, and at the top, a near-silent ghost.
ForagerFood restores more
Light FootQuieter movement
AcclimatedEndure temperature
WeatheredLess cold/heat damage
Rad ShieldLess radiation
MuffledQuieter gunshots
DecontaminateRads clear faster
Night StalkerUnseen at night
FireproofLess burn damage
Ghost WalkCapstone · near-silent| Perk | Tier | Cost | Effect |
|---|---|---|---|
| Forager | 1 | 15 | Food and water items restore more than normal, so you spend less time managing hunger and thirst. |
| Light Foot | 1 | 20 | You move quietly — infected are slower to notice you even while walking upright. |
| Acclimated | 1 | 20 | Your body holds a comfortable temperature longer, and your food and water drain slower out in the wild. |
| Weathered | 1 | 25 | You take less damage from extreme cold and heat. |
| Rad Shield | 1 | 30 | You take less radiation in hot zones (never zero), so you can safely push the risky high-tier routes. |
| Muffled | 2 | 25 | Your gunshots make less noise, so suppressed weapons pull far fewer infected toward you. |
| Decontaminate | 2 | 25 | Once you leave a radiation zone, the rads clear from your body faster. |
| Night Stalker | 2 | 30 | At night, infected notice you from a shorter range and lose track of you sooner. |
| Fireproof | 2 | 30 | You take less burn damage from fire, campfires, and incendiary weapons. |
| Ghost Walk | Capstone | 60 | Use the Scent-Mask Salve for a short window where infected almost can't detect you — even while sprinting. |
Keep Building
Skills are only one piece of the progression ladder. Pick a direction and go deeper: