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Skills

Eight lines, one wipe to spend your points. Four economy trees — Farmhand, Smuggler, Guerrilla and Operator — and four new survivor lines — Medic, Slayer, Scavenger and Survivalist. Earn skill points from Lazarus Pass quests, open your phone and head to the Skills app, and every line ends in a powerful capstone. Points reset on the monthly force wipe — schematics don't.

Spending Skill Points

Skill points come from Lazarus Pass quest completion. Every quest you knock out rewards XP and skill points — the further into the Pass you climb, the more you bank across the wipe.

Open your phone with /phone and tap the Skills app. Every line works the same way: a set of Tier 1 perks you can buy in any order, a set of Tier 2 perks that unlock once you've spent 25 points in that line, and a single capstone at the very top that only switches on after you own every other perk in the line.

8
Skill lines
64
Perks total
8
Capstones
Monthly
Skill point reset
Skills reset each wipe — schematics don'tThe monthly force wipe resets your skill point allocation, so plan your spending around what the current wipe needs. Schematic ownership is tracked separately and carries forward permanently.
How capstones workA capstone unlocks once you own every other perk in that line, then costs 60 points to switch on. There's no respec and no swap fee — finishing the line is the cost — and you can run multiple capstones at once if you complete more than one line.

The eight lines fall into two families. The four economy trees are about making money and gathering: Farmhand grows and harvests, Smuggler deals drugs and gold, Guerrilla fights and mines, and Operator speeds up your machines. The four survivor lines are built for the DayZ side of the island: Medic keeps the squad alive, Slayer survives the swarm, Scavenger reads the map for loot, and Survivalist slips through a hostile world. Spread your points around or pour everything into one line and claim its capstone.

Farmhand

The grower and gatherer. Crops, drugs, lumber and livestock — Farmhand turns the land into income, and its capstone squeezes even more out of every planter.

Crop SellerCrops sell for more
Drug Harvester+10% drug harvest
ButcherMore from animals
Well RestedRespawn at 100 HP
Seed SaverChance to return seed
LumberjackAlways hit tree marker
Master GrowerCapstone · planter yield
PerkTierCostEffect
Crop Seller I15Your crops sell for 25% more.
Drug Harvester115Harvest 10% more product from drug plants.
Crop Seller II120Your crops sell for 35% more.
Butcher230Harvest more meat, cloth and leather from animal corpses.
Well Rested235Respawn on a sleeping bag or bed with a full 100 HP.
Seed Saver240Harvesting a crop has a chance to return a seed.
Lumberjack250Every tool hit lands on the tree marker, so you gather bonus wood.
Master GrowerCapstone60Your planter harvests yield 25% more, and each harvest has a chance to hand back a seed.
Capstone · Master GrowerFinish the Farmhand line and every planter works harder — 25% bigger harvests with a chance to hand a seed straight back, so your grow operation keeps feeding itself. Pairs directly with the Drugs production chain.

Smuggler

The black-market specialist. Bigger drug margins, gold-bar bonuses, a passive paycheck and extra gold from bank heists — then Kingpin stacks a cut on top of it all.

Drug DealerDrugs sell for more
Scavenger+50% scrap
Enhanced GripAuto-grab components
Gold DealerGold sells for more
Welfare CheckCash every 14 min
Backpacks+3 backpack slots
Bank RobberMore heist gold
KingpinCapstone · +10% sales
PerkTierCostEffect
Drug Dealer I15Your drugs sell for 15% more.
Scavenger115Gain an extra 50% scrap from everything you scavenge.
Enhanced Grip120Components from barrels are collected automatically as you smash them.
Drug Dealer II125Your drugs sell for 25% more.
Gold Dealer I230Your gold bars sell for 15% more.
Welfare Check235Collect a small cash payout every 14 minutes.
Gold Dealer II240Your gold bars sell for 30% more.
Backpacks245Adds 3 extra slots to any backpack you carry.
Bank Robber250Walk away with more gold bars from every bank heist.
KingpinCapstone60Your drugs and gold sell for an extra 10% on top of your dealer skills.
Capstone · KingpinThe dealer's dealer. On top of your Drug Dealer and Gold Dealer bonuses, everything you sell earns an extra 10% — the reward for owning the whole Smuggler line. Built for survivors who run bank heists and cash out gold regularly.

Guerrilla

Combat and survival. Faster infection recovery, one-hit barrels, ore hotspots, drone-dropped grenades, less melee damage — and a capstone that hands you a free second life every fight.

ImmunityRecover 50% faster
Heavy HitterOne-hit barrels
Last Stand+15% get-up chance
RuggedAlways hit ore hotspot
Combat ExpertFree extended mag
Shrug It Off−15% melee damage
Drone OperatorDrone-drop grenades
Second WindCapstone · self-revive
PerkTierCostEffect
Immunity15When a zombie infects you, you recover 50% faster than a normal player.
Heavy Hitter115Smash any barrel in a single hit with a salvaged sword.
Last Stand120You have a 15% better chance to get back up while downed.
Rugged125Every tool hit lands on the ore hotspot, so you gather bonus ore.
Combat Expert240All your firearms fire with an extended magazine — no attachment needed.
Shrug It Off245You take 15% less melee damage.
Drone Operator250Drop beancan grenades and flashbangs from a drone while flying it.
Second WindCapstone60The first time you're downed every 30 minutes, you pull yourself back up.
Capstone · Second WindOnce every 30 minutes, the first time you're downed you simply get back up — no teammate, no bleed-out. A free second life in every serious fight. Geared kills also pay Redemption Points, so Guerrilla pairs naturally with aggressive PvP.

Operator

Machines and momentum. Faster drug processor, faster recycler, faster defibrillator, weapon-part sale bonuses and a shorter chinook crate hack — capped by Overclock, which makes every machine pay out extra.

Swift ProcessFaster drug processor
GrinderFaster recycler
MedicFaster defibrillator
WeaponsWeapon parts sell more
HackerEarlier chinook hack
OverclockCapstone · machine bonus
PerkTierCostEffect
Swift Process I15The drug processor runs 15% faster for you.
Grinder110The recycler runs 15% faster for you.
Medic I115Revive teammates with the defibrillator 15% faster.
Swift Process II120The drug processor runs 30% faster for you.
Weapons I125Your weapon components sell for 15% more.
Hacker I230The locked crate from the Chinook unlocks 2 minutes sooner.
Weapons II235Your weapon components sell for 35% more.
Medic II240Revive teammates with the defibrillator 30% faster.
Hacker II250The locked crate from the Chinook unlocks 4 minutes sooner.
OverclockCapstone60Machines run hot for you — recyclers return more materials and the drug processor finishes each batch with a bonus unit.
Capstone · OverclockYour machines run hot. Recyclers hand back more materials and every drug batch finishes with a bonus unit — the passive-income payoff for maxing Operator. This tree was previously called Ninja.

Medic

Keep the squad alive. Durable yourself — slower to bleed, break or catch the infection — and the one who patches everyone else up, right up to a channelled field revive.

ClottingBleed out slower
Strong StomachEat rough, no rads
Steady LegsFewer broken legs
Iron ConstitutionResist the bite
AntibodiesSlow the infection
Field SurgeonCapstone · heal & revive
PerkTierCostEffect
Clotting115You bleed out slower and bandages stop your bleeding faster, so wounds are far less likely to kill you.
Strong Stomach115Eating raw or spoiled food and using field stims hits you much less hard — less radiation and no throwing up.
Steady Legs120You're less likely to break a leg from a fall, and splints heal you back up faster.
Iron Constitution225When an infected lands a hit on you, you have a reduced chance of actually catching the infection.
Antibodies225Your infection gets worse more slowly, and the Anti-Viral cure still works even once you've reached the critical stage.
Field SurgeonCapstone60Look at a hurt or downed teammate and hold still to run a field surgery that heals or revives them on the spot.
Capstone · Field SurgeonLook at a hurt or downed teammate and hold still to run a field surgery (move and it cancels). It patches a wounded ally back up, and on a downed one it's a premium revive that stands them up at real health — no defibrillator required.

Slayer

Survive the swarm. Not about killing one zombie — about surviving the numbers and the Brute, and getting paid for headshots along the way.

HeadhunterHeadshot cash bounty
Sixth SenseOutline your hunters
AdrenalineKill for a heal
Horde BreakerDouble horde kills
BloodlustCapstone · life-steal
PerkTierCostEffect
Headhunter115Headshot kills on infected have a 50% chance to pay a cash bounty.
Sixth Sense120Any infected that starts hunting you is briefly outlined, so you always see the threat coming.
Adrenaline125Kill an infected while you're low on health and you get a short burst of healing.
Horde Breaker225During a horde event your kills count double toward clearing it, and you take less damage from the Brute.
BloodlustCapstone60Each infected you kill stacks up life-steal and bonus damage against infected — wade into the swarm and it powers you up.
Capstone · BloodlustNo button — killing infected is the trigger. Each kill stacks life-steal and bonus damage against the infected, so you can wade into a horde and heal off the bodies. Stop killing and it fades within seconds.

Scavenger

Read the map, leave with more. The survivor who walks the same street as everyone else and finds the stash they missed — then digs up caches only they can see.

Keen EyeExtra ground loot
Pack MuleMore backpack slots
Salvage ExpertMore from barrels
Route RunnerBetter high-tier loot
Distress ResponderBonus cache salvage
Vault CrackerFaster vault drill
Cache FinderCapstone · buried caches
PerkTierCostEffect
Keen Eye115Ground loot near you sometimes gives an extra item, and you can spot it from a little farther away.
Pack Mule120You get extra backpack slots so you can haul more loot home in a single trip.
Salvage Expert120Barrels and junk piles give you more components each time you break them.
Route Runner225You find better-quality loot at higher-tier monuments — the riskier the route, the bigger the reward.
Distress Responder230You get a head-start marker to distress events and bonus salvage from their supply caches.
Vault Cracker240You drill vaults faster and the military takes longer to respond during a bank heist.
Cache FinderCapstone60As you run your routes, hidden buried caches appear that only you can find and dig up.
Capstone · Cache FinderRun your usual routes and hidden buried caches surface that only you can see and dig up — a private bonus roll layered on top of everyone else's loot. Enemies walking the same ground see nothing.

Survivalist

Move through a hostile world. Where the Slayer fights the swarm, the Survivalist slips past it — quiet, warm, radiation-proof, and at the top, a near-silent ghost.

ForagerFood restores more
Light FootQuieter movement
AcclimatedEndure temperature
WeatheredLess cold/heat damage
Rad ShieldLess radiation
MuffledQuieter gunshots
DecontaminateRads clear faster
Night StalkerUnseen at night
FireproofLess burn damage
Ghost WalkCapstone · near-silent
PerkTierCostEffect
Forager115Food and water items restore more than normal, so you spend less time managing hunger and thirst.
Light Foot120You move quietly — infected are slower to notice you even while walking upright.
Acclimated120Your body holds a comfortable temperature longer, and your food and water drain slower out in the wild.
Weathered125You take less damage from extreme cold and heat.
Rad Shield130You take less radiation in hot zones (never zero), so you can safely push the risky high-tier routes.
Muffled225Your gunshots make less noise, so suppressed weapons pull far fewer infected toward you.
Decontaminate225Once you leave a radiation zone, the rads clear from your body faster.
Night Stalker230At night, infected notice you from a shorter range and lose track of you sooner.
Fireproof230You take less burn damage from fire, campfires, and incendiary weapons.
Ghost WalkCapstone60Use the Scent-Mask Salve for a short window where infected almost can't detect you — even while sprinting.
Capstone · Ghost WalkDraw a Scent-Mask Salve from the Skills app (never crafted), then use it for a short window where the infected almost can't detect you — slip past a pack or break your trail even while sprinting. Their eyes still work up close; it's not invisibility.

Keep Building

Skills are only one piece of the progression ladder. Pick a direction and go deeper: