Wiki · Survive the Outbreak

Infection & Medical

Damage on Original isn't just a health bar. You catch infection, you bleed, you lose blood, you break your legs on a bad fall — and each one needs the right item to fix. It's DayZ-style survival medical, kept fair: always readable, always curable.

Staying Alive

Four things can go wrong with your body, on top of normal Rust health: infection, bleeding, low blood and broken legs. A compact medical HUD next to your vitals shows only the problems you actually have, and a short chat line tells you what's wrong, what fixes it and where to find it.

None of it is a random death sentence. Every condition has a clear cure, most drop from infected corpses and medical sites, and the Outpost Medical Store sells the basics. The trick is carrying the right kit before you need it.

4
Conditions to manage
7
Treatment items
HUD
Shows active problems

Infection

Get hit by the infected and you can catch the infection. This is the one condition that follows you through death — you cannot F1-suicide it away. Respawning pauses the symptoms, but you are still infected until you take the cure.

It progresses through three stages that get nastier the longer you ignore it:

StageWhat you feelThe risk
FeverMild — a warning on your HUD and a slow drain on food and water.Manageable. Cure it now and it costs you nothing.
SickHeavier food/water drain, coughing and screen effects, healing slows.You're burning resources and getting louder. Cure soon.
CriticalGlowing infected eyes, strong drain, healing badly suppressed.You can turn. Left critical while sprinting out in the open away from base, the infection can take over — killing you and spawning a Walker where you fell.
The cure is Anti-Viral MedicationOne dose clears the infection at any stage. Keep one on you when you fight the infected. The Immunity skill (see Skills) slows how fast the infection progresses, buying you more time to find a cure.

Blood & Bleeding

Bites, bullets, blades and traps can open a bleed. Bleeding steadily drains your blood, a separate pool from health. Let your blood run low and the world literally drains of colour — your screen desaturates and tunnel-visions, and your health ticks down to a dangerous floor until you top the blood back up.

  • Stop the bleed first with a Field Dressing or a Trauma Kit — otherwise you're pouring blood into a bucket with a hole in it.
  • Then restore blood with a Saline Kit or, for a full transfusion, a Blood Bag.
  • The screen desaturation is your loudest warning sign — if the colour is draining out, get blood in now.

Trauma & Broken Legs

Heavy hits and hard landings do lasting damage beyond the health bar:

  • Trauma builds up from serious wounds and slows how fast your blood recovers. Clear it with a Saline Kit, Blood Bag or Trauma Kit.
  • Broken legs come from big falls (and can be rolled by a rough revive). A broken leg lets you sprint in short bursts, then forces you to a limp if you push it — brutal when you're being chased. A Splint sets it and clears the limp.
Mind the dropThe fall damage that breaks legs is meaningful — don't jump off the top of a monument to save ten seconds. Carry a Splint on any high-tier run.

Treatment Items

These are the tools of the trade. They look like reskinned vanilla items — and that's the point: the humble bandage is now a Field Dressing, and the medkits do real survival work instead of a flat heal. Click any item for full details.

Field DressingStops light bleeds
SplintFixes a broken leg
Saline KitRestores blood
Blood BagFull transfusion
Trauma KitAll-in-one
Anti-ViralCures infection
DefibrillatorRevive a teammate
ItemWhat it treatsWhere to get it
Field DressingLight bleeding + a little blood & HPEverywhere — every bandage is a Field Dressing. Corpse loot, medical sites, Medical Store.
SplintBroken legs (clears the limp)Medical Store, medical loot, distress caches.
Saline KitLow blood + traumaMedical Store (reputation-gated), higher-tier medical loot.
Blood BagBig blood restore + traumaMedical Store (reputation-gated), rare loot, distress caches.
Trauma KitBleeding + blood + trauma, all at onceMedical Store (high reputation), rare loot.
Anti-Viral MedicationInfection, all stagesMedical Store, hospital loot, distress caches, rare drops.
DefibrillatorReviving a downed teammateMedical Store, rare loot.
Buy the basics, loot the restThe Outpost Medical Store keeps you stocked on Field Dressings and stronger kits (the good stuff is reputation-gated). But the cheapest medicine is a cleared town — infected corpses and distress caches drop the same items for free. See Outpost Vendors.

The Medical HUD

You don't have to guess what's wrong with you. A compact medical dock sits beside your normal health / food / water and shows only your active problems — infection stage, bleeding, low blood, broken leg — each with a little severity dot. A critical condition flashes for attention.

On top of that, a short chat line fires the moment something changes: what is wrong, which item fixes it, and where to get it. Read the dock, carry the matching kit, and no condition on this list should ever kill you by surprise.

New to all this? Start with Getting Started, and know your enemy over on Infected & Hordes.