How the Pass Works
The Lazarus Pass is your wipe-long progression track. Complete missions and stay online to earn XP, level up, and receive rewards — including the skill points you need to unlock perks.
Three things feed your XP counter:
- Online time — you earn XP automatically while you are on the server, at a flat rate of 1 XP per hour.
- Missions — completing Daily, Weekly and eligible Infected missions from the Lazarus Pass app drops bigger chunks of XP at a time. This is the fast lane.
- Outpost Contracts — successful vendor hand-ins and completions award Pass XP alongside Cash and Outpost reputation.
When you earn enough XP to level up, eligible Free and Infected rewards are delivered automatically. Open the Lazarus Pass app on your phone (/phone) to review your level, received rewards, locked rewards and next unlock.
Missions
Missions are the engine of the Pass. Open your phone with /phone and tap the Lazarus Pass app to see your current objectives and track their progress.
Every player receives two rotating Daily missions and two Weekly missions. Infected members also receive one exclusive two-stage weekly mission chain.
Daily Missions
One Daily Survival mission and one Daily Operations mission rotate each day.
- Daily Survival covers field treatment, scavenging, infected kills, fortifying and supply-drop looting.
- Daily Operations covers building, base security, vault objectives, Redemption Points, selling and vendor purchases.
Weekly Missions
One World Event mission and one High-Risk Operation mission rotate each week.
- World Events include containment work, Night Surge survival, distress calls, outbreaks, breach sealing and Brute kills.
- High-Risk Operations include bunker and bank heists, oil rig and cargo objectives, and the patrol helicopter.
Infected Operations
The Infected package unlocks one exclusive weekly chain with two visible stages. Stage two remains locked until stage one is complete; each stage uses a different high-risk objective.
The Infected chain and Infected reward track are not included with ordinary VIP or VIP+.
VIP, VIP+ and Infected Boosts
- VIP multiplies all gameplay Pass XP by 1.5×.
- VIP+ and Infected multiply all gameplay Pass XP by 2×.
- Missions completed by VIP+ or Infected players can also grant bonus skill points.
The Free Reward Track
Every player has 50 reward levels on the Free track. The table below covers the rewards delivered automatically as each level is reached.
Schematics that arrive as Pass rewards are redeemed from the Crates Shop app on your phone. Skill-point rewards are delivered to your pool and spent via the Skills app. RP capacity upgrades are permanent for the wipe.
| Lvl | Reward |
|---|---|
| 1 | Medical Syringe — A Medical Syringe schematic to patch yourself up in a fight |
| 2 | Scrap Stash — A bundle of 150 Scrap to kick-start your crafting |
| 3 | Tool Kit — A farming tool kit to help you gather faster |
| 4 | Rations — 3x Can of Beans to keep your hunger down |
| 5 | Cash Bundle — A $3,000 cash bundle paid straight to your balance |
| 6 | Starter PVP Kit — A starter PVP kit to help you defend yourself |
| 7 | Revolver — A Revolver schematic - your first proper sidearm |
| 8 | Resource Case — A Resource Case - open it by typing /cases |
| 9 | Workbench Level 1 — A Workbench Level 1 to start unlocking blueprints |
| 10 | Milestone: Advanced PVP Piece — Milestone reward - progress toward Advanced PVP Supplies instead of a random rare unlock |
| 11 | Rations — 3x Can of Tuna for the road |
| 12 | Hunter Kit — A hunting and planting kit to live off the land |
| 13 | Furnace — A Furnace schematic to smelt your ore |
| 14 | Building Case — A Building Supplies Case - open it with /cases |
| 15 | Compound Bow — A Compound Bow for quiet hunting and early raids |
| 16 | Resource Bundle — A resource bundle to top up your base |
| 17 | Armored Door — An Armored Door schematic to secure your base |
| 18 | 25 Skill Points — 25 Skill Points for steady perk progress |
| 19 | Stone Gate — A High External Stone Gate for your compound walls |
| 20 | Defibrillator — A fixed Defibrillator schematic |
| 21 | Metal Facemask — A Metal Facemask schematic for raid defense |
| 22 | Combat Case — A Combat Supplies Case - open it with /cases |
| 23 | Thompson — A Thompson SMG schematic |
| 24 | 2,500 Points — 2,500 Redemption Points for the redemption store |
| 25 | Military Backpack — A Military Backpack for extra carrying space |
| 26 | Fortify Kit — A base fortify kit to harden your walls |
| 27 | MP5A4 — An MP5A4 schematic |
| 28 | Raid Prep Pieces — A Raiding Supplies Crate schematic piece for slow raid prep |
| 29 | Minicopter Drop — A Minicopter supply signal for travel recovery |
| 30 | Milestone: Unclassified Case — Milestone reward - an Unclassified Case packed with high-tier loot. Open it with /cases |
| 31 | Mid-Tier PVP Supplies — A fixed piece toward Mid-Tier PVP Supplies |
| 32 | Assault Rifle Piece — An Assault Rifle schematic piece |
| 33 | 100 Skill Point Piece — A 100 Skill Points schematic piece |
| 34 | Upgrade Kit — A base upgrade kit to push your walls higher |
| 35 | C4 Schematic Piece — A Timed Explosive Charge schematic piece, not a full payout |
| 36 | Tank Hunter Piece — A Tank Hunter Supplies schematic piece |
| 37 | Supply Signal — A Supply Signal to call in an airdrop |
| 38 | Grave Caller Piece — A fixed piece toward the Grave Caller |
| 39 | Grenade Launcher Piece — A Multiple Grenade Launcher schematic piece |
| 40 | Random Ultra-Rare Schematic — A milestone random Ultra-Rare schematic piece |
| 41 | Marksman Piece — A Marksman Supplies schematic piece |
| 42 | LR-300 Piece — An LR-300 schematic piece |
| 43 | Vault Drill Piece — A fixed piece toward a Vault Drill |
| 44 | MLRS Piece — An MLRS Supplies schematic piece |
| 45 | Rocket Launcher Piece — A Rocket Launcher schematic piece |
| 46 | Bank Robber Piece — A Bank Robber Supplies schematic piece |
| 47 | Heli Hunter Supplies — A Heli Hunter Supplies schematic piece |
| 48 | EMP Charge Piece — A fixed piece toward an EMP Charge |
| 49 | Random Mythic Schematic — A late-track random Mythic schematic piece |
| 50 | Capstone: Infected VIP — Season capstone - progress toward Infected VIP without flooding perks |
Milestone levels (10, 20, 30, 40, 50) pay progress toward big multi-piece schematics instead of a small one-off — the track builds toward real end-game unlocks rather than scattering random pulls.
ATM capacity upgrades permanently raise the maximum Cash you can hold in your bank account for the wipe. RP capacity upgrades raise the ceiling on how many Redemption Points you can hold at once.
Infected Reward Track
Infected members unlock a parallel track with 50 reward levels alongside the Free rewards. Infected rewards are weighted toward high-value gear and schematic progress — including pieces toward the Mythic tier.
With the Infected package, every unlocked Pass level can pay both its Free and Infected reward. The Infected track does not replace Free rewards; it stacks on top of them. VIP and VIP+ do not unlock this track.
| Lvl | Infected Reward |
|---|---|
| 1 | Infected Cash — A bonus $3,000 for Infected members |
| 2 | Backpack — A Regular Backpack unlock for extra space |
| 3 | Combat Case — A Combat Supplies Case - open it with /cases |
| 4 | Thompson — A Thompson schematic |
| 5 | Pistol Ammo — 64x Pistol Bullets to keep your sidearm loaded |
| 6 | 25 Skill Points — 25 Skill Points for steady perk progress |
| 7 | Raid Prep Piece — A Raiding Supplies Crate schematic piece for slow raid prep |
| 8 | MP5A4 — An MP5A4 schematic |
| 9 | Advanced PVP Piece — An Advanced PVP Supplies schematic piece |
| 10 | Milestone: M249 Piece — Milestone reward - progress toward an M249 instead of a random ultra-rare unlock |
| 11 | Assault Rifle Piece — An Assault Rifle schematic piece |
| 12 | 2,500 Points — 2,500 Redemption Points |
| 13 | Advanced Fortify Kit — An advanced fortify kit for a tougher base |
| 14 | Unclassified Piece — An Unclassified Crate schematic piece |
| 15 | LR-300 Piece — An LR-300 schematic piece |
| 16 | Marksman Piece — A Marksman Supplies schematic piece |
| 17 | Grave Caller Piece — A fixed piece toward the Grave Caller |
| 18 | C4 Schematic Piece — A Timed Explosive Charge schematic piece, not a full payout |
| 19 | 100 Skill Point Piece — A 100 Skill Points schematic piece |
| 20 | Makeshift Noisemaker — A fixed Makeshift Noisemaker schematic |
| 21 | Bank Robber Piece — A Bank Robber Supplies schematic piece |
| 22 | Grenade Launcher Piece — A Multiple Grenade Launcher schematic piece |
| 23 | Base Upgrade Supplies — A fixed piece toward Base Upgrade Supplies |
| 24 | Vault Drill Piece — A fixed piece toward a Vault Drill |
| 25 | Helicopter Hunter Piece — A fixed piece toward Helicopter Hunting Supplies |
| 26 | Rocket Launcher Piece — A Rocket Launcher schematic piece |
| 27 | Tank Hunter Piece — A Tank Hunter Supplies schematic piece |
| 28 | Supply Signal — A fixed Supply Signal schematic |
| 29 | EMP Charge Piece — A fixed piece toward an EMP Charge |
| 30 | Milestone: Minigun Piece — Milestone reward - a Minigun schematic piece |
| 31 | MLRS Piece — An MLRS Supplies schematic piece |
| 32 | L96 Piece — An L96 Sniper Rifle schematic piece |
| 33 | Defibrillator — A fixed Defibrillator schematic |
| 34 | Random Ultra-Rare Schematic — A milestone random Ultra-Rare schematic piece |
| 35 | Raid Supplies Piece — A Various Raiding Supplies schematic piece |
| 36 | Mid-Tier PVP Supplies — A fixed piece toward Mid-Tier PVP Supplies |
| 37 | Test Generator Piece — A fixed piece toward a Test Generator |
| 38 | Loyal Wolf Piece — A fixed piece toward the Loyal Wolf |
| 39 | XP Boost — 1.5x XP for 3 days |
| 40 | Milestone: 7-Day VIP — Milestone reward - progress toward 7 days of VIP |
| 41 | Personal Recycler Piece — A Personal Recycler schematic piece |
| 42 | Infected Package Piece — A fixed piece toward the 3-Day Infected Package |
| 43 | Artillery Designator Piece — A fixed piece toward the Artillery Strike Designator |
| 44 | Military Backpack Piece — A fixed piece toward the Military Backpack |
| 45 | 7-Day VIP+ Piece — Progress toward 7 days of VIP+ |
| 46 | Structural Toolkit Piece — A fixed piece toward the Structural Toolkit |
| 47 | Rotwalker Shroud — A fixed Rotwalker Shroud schematic |
| 48 | Stolen Fatigues — A fixed Stolen Fatigues schematic |
| 49 | Random Mythic Schematic — A late-track random Mythic schematic piece |
| 50 | Capstone: Skin Case Piece — Season capstone - a $400 Skin Case schematic piece |
After Level 50
Reaching level 50 does not cap your progression. XP keeps accumulating and the level counter keeps ticking — the XP required per level just scales differently once the main reward track ends.
After level 50 the Pass applies a 0.05 scaler to XP requirements, meaning each level asks for a little more than the last. There are no more claim-and-collect reward levels beyond the main track, but your level still climbs throughout the wipe — so every mission you complete and every hour you stay online continues to count.
Keeping It Rolling
A few habits that make the Pass pay off across the whole wipe:
- Check the Lazarus Pass app every sessionTasks rotate — if a task does not fit your plan, complete what you can and come back when the pool refreshes.
- Bank your Cash before you push contentSeveral Pass rewards deliver Cash directly. Bank it at an ATM immediately so it is safe even if you die on your next run. Your ATM capacity grows with the Pass, so keep pace with those upgrades.
- Spend skill points as they arriveOpen the Skills app and put points into your chosen tree. Early perks compound quickly — the 25 Skill Points reward at level 18 is enough to switch on a Drug Harvester or Crop Seller that pays for itself the same session.
- Redeem schematics in the Crates Shop appSchematic rewards stay in a queue until you redeem them. Open your phone (/phone) and tap the Crates Shop app to open any pending pieces and add them to your Schematics vault.