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Redemption Points

Kill geared players, stack Redemption Points, crack open loot crates. Original’s RP system turns every dangerous fight into a reward — and protects fresh spawns from being farmed.

What RP Is

Redemption Points (RP) are a second currency earned entirely through PvP — you can’t buy them, trade them, or grind them from vendors. The only way to earn RP is to kill geared players out in the world.

RP sits alongside your Cash balance and is displayed near the Lazarus logo at the top of the screen. Once you have enough, you spend it in the Crates Shop app on your phone to unbox loot cases ranging from basic resources all the way up to top-tier weapons and supplies.

75
Base RP per geared kill
25
Extra RP per kill on the victim’s streak
1.15×
RP multiplier with the Redemption System perk
The RP loopFight geared enemies → earn RP → open crates → resupply for the next fight. The harder the target, the better the reward.

Earning RP

RP rewards real, dangerous fights. The base payout for killing a geared player is 75 RP, plus an additional 25 RP for each kill the victim was on when you took them down — so someone on a three-kill streak pays out 150 RP just on the streak bonus.

The Lazarus Pass reward track also hands out RP directly as you level up. And Skills can push your per-kill returns higher — the Redemption System perk in the Skills app applies a 1.15× multiplier to every RP earn.

What Counts as a Geared Kill

  • The victim must be carrying weapons or gear when you kill them. Naked runners, bare-handed survivors, and players still in the fresh-spawn window do not award RP.
  • RP is blocked from teammates and friends, and from killing the same player repeatedly in a short window — so farming a single target won’t work.
Don’t kill fresh spawns — it costs youNew players wear a jumpsuit for their first 10 minutes after spawning. Killing a player in their jumpsuit window costs you Redemption Points rather than awarding them. The jumpsuit protection ends early if the player picks up a weapon, gears up, or kills another player.

Lazarus Pass Quests

Several Lazarus Pass quests also reward RP directly. Two notable examples: a quest that pays out 5,000 RP at level 24, and another at level 37 that awards 5,000 RP — and the VIP track has a 2,500 RP schematic at level 14. These are one-time boosts on the reward track, not repeating sources. See Lazarus Pass for the full reward list.

The Crates Shop

Spend your RP at the Crates Shop on your phone — open it with /phone, then press T to free your cursor and tap the Crates Shop app. Each case rolls a weighted loot table — the more RP a case costs, the better its odds of something rare.

There are five purchasable cases. Two additional cases — the Daily Schematic Case (earned after 15 minutes of active playtime) and the $400 Rust Skin Case (a reward-track drop) — appear in the same UI but cannot be bought with RP.

Case Price Loot focus
Various Resources 200 RP Wood, stone, charcoal, cloth, leather, scrap — rare High-Quality Metal and Diesel Barrels
Building Supplies 350 RP Wood, stone, furnace, garage door, metal fragments, Workbench 2 — rare Armored Doors and Auto Turrets
Combat Supplies 600 RP Pistols and shotguns — uncommon SMGs and Semi-Auto Rifle — rare LR-300, Bolt Rifle, AK — ultra-rare M249 and L96
Raiding Supplies 750 RP Beancans, F1 grenades, HV rockets, satchels, MLRS rockets — uncommon Rocket Launcher — rare C4 and explosive ammo — ultra-rare MLRS aiming module
Unclassified 1,500 RP Pure teas, M39, LR-300, Armored Camper Supply Drop, AK, Metal Facemask, Metal Chestplate — rare L96 and M249 — ultra-rare 100 Skill Points and Raiding Supplies kit
RP caps grow with the Lazarus PassYour maximum RP balance starts low and increases as you level up the Lazarus Pass — level 4 raises it to 2,000, level 14 to 5,000, and level 40 to 10,000. See Lazarus Pass for the full capacity upgrades.

Case Contents

The seven cases that appear in the Crates Shop — click any case for its price and a summary of what drops. The five on the left are bought with RP; the Daily Schematic Case and $400 Skin Case are earned, not purchased.

Various Resources200 RP
Building Supplies350 RP
Combat Supplies600 RP
Raiding Supplies750 RP
Unclassified1,500 RP
Daily SchematicFree, once a day
$400 Skin CaseReward-track drop

Every case rolls multiple items per open. Drop chances below are pulled from the live config — items marked rare are at 5% or below; uncommon entries are 15–30%.

Case Notable drops Rare & ultra-rare
Various Resources (200 RP) Wood 1k–3k, Stone 1k–3k, Charcoal 1.5k–3k, Cloth 150–250, Leather 150–250, Scrap 125–375 — each at 30–50% chance High-Quality Metal 50–200 (5%), Diesel Barrel 1–4 (5%)
Building Supplies (350 RP) Wood, Stone, Furnace, Garage Door, Metal Fragments at 75–100%; Coffin Storage ×2–3, Workbench 2, High External Stone Walls/Gates at 50–75% Armored Doors, Auto Turret (25% each)
Combat Supplies (600 RP) Revolver, Double-Barrel, Semi-Auto Pistol, M92, Python at 50%; Custom SMG, Pump Shotgun, Thompson, SAR at 30%; MP5 at 15% LR-300 (5%), Bolt Rifle (5%), AK (5%), L96 (2%), M249 (2%)
Raiding Supplies (750 RP) Beancans ×2–4, F1 Grenades ×3–5, HV Rockets ×2, Satchels ×2–4, MLRS Rockets, Fire Rockets at 30–50%; Rocket Launcher (30%) C4 ×2 (15%), Basic Rockets ×2–4 (15%), Explosive Ammo ×32–64 (15%), MLRS Aiming Module (5%)
Unclassified (1,500 RP) Pure Healing Tea, Max Health Tea, Ore Tea, Wood Tea ×3 (50% each); Armored Camper Supply Drop, M39, LR-300, Minicopter Drop, AK, Metal Facemask, Metal Chestplate at 30–50% Supply Signal (15%), L96 (15%), M249 (15%), Raiding Supplies kit (5%), 100 Skill Points (5%)

Looking to boost your RP output? The Redemption System skill perk adds a 1.15× multiplier to every kill. Pick it up in the Skills app after stacking enough skill points from the Lazarus Pass.